Dark Reign: The Future of War (1997) - MobyGames (2024)

Dark Reign: The Future of War (1997) - MobyGames (1)

Dark Reign: The Future of War (1997) - MobyGames (2)

aka: Dark Reign Redux

Moby ID: 1535

  • Overview
  • Credits
  • Reviews
  • Covers
  • Screenshots
  • Videos
  • Promos
  • Trivia
  • Specs
  • Releases
  • Patches
  • Prices
  • Forum
  • Contribute
Released
1997 on Windows
Credits
503 people
Releases by Date (by platform)
  • 1997 (Windows)
  • 2012 (Xbox 360)
Publishers
  • Activision, Inc.
  • Learning Company, Inc., The
Developers
  • Auran Games Pty Ltd.
Moby Score

7.6

#5,643 of 24.9K
Critics
85% (24)
Players
(32)
Review Ranking
  • #2,195 on Windows
Collected By
86 players
Genre
Strategy / tactics
Perspective
Diagonal-down
Visual
Free camera
Pacing
Real-time
Gameplay
Real-time strategy (RTS)
Interface
Multiple units/characters control
Point and select
Setting
Sci-fi / futuristic
Narrative
War

Windows Specs

ESRB Rating
Kids to Adults
Business Model
Commercial
Media Type
CD-ROM, Download
Input Devices Supported/Optional
Keyboard, Mouse
Multiplayer Options
Internet, LAN, Modem, Null-modem cable
Number of Offline Players
1 Player
Number of Online Players
2-8 Players
[ view all 16 specs ]

Add-on (official)

  • Dark Reign: Rise of the Shadowhand (1998)

Add-on (unofficial)

  • Battles of the Outer Rim (1998)

Included in

  • Dark Reign + Expansion (2001)

Description official descriptions

Dark Reign narrowly beat Total Annihilation as the first RTS to incorporate 3D movement and positioning. This increases the strategic advantage of hills and mountains.

Each mission puts you in the role of the commander of either the Imperial army or the Freedom fighters in a campaign to undermine and eventually destroy the opposing force.

This game has many unusual features for the RTS genre. AI patterns allow you to simply give a unit the order "Search and Destroy" and it will drive off towards the enemy's last known location, in search for something to kill. There is also an "explore" mode which lets your units do all the map exploration for you. A mission/campaign editor is also provided.

Groups +

  • Dark Reign series
  • Gameplay feature: Fog of war
  • Middleware: Smacker Video

Screenshots

Promos

Videos

Add Trailer or Gameplay Video +1 point

See any errors or missing info for this game?

You can submit a correction, contribute trivia, add to a game group, add a related site or alternate title.

Credits (Windows version)

503 People (437 developers, 66 thanks) · View all

Director
  • Josh Resnick
Producer
  • Greg Borrud
Lead Design
  • Trey Watkins
Lead Programming
  • Carl Chimes
  • Ian Lane Davis
  • Andrew Cooper
Art Director
  • Jacob Hutson
  • Rodney Walden
Associate Game Designers
  • Robert Berger
  • James Farley
  • David Osper
Creative Consultant
  • Ronald Millar Sr.
Asset Manager
  • Joseph Donaldson
Production Coordinator
  • Matthew Paul
Writer
  • Robert Berger
Additional Writing
  • Joseph Donaldson
Programming
  • Craig Allsop
  • Adam Iarossi
  • Michael Judd
  • Gordon Moyes
  • Matthew Versluys
  • Brad Werth
Shell Programming
  • James Edward Anhalt III
  • John Charles Peck Jr.
Additional Programming
  • Dan Kegel
[ full credits ]

Reviews

Critics

Average score: 85% (based on 24 ratings)

Players

Average score: 3.3 out of 5 (based on 32 ratings with 7 reviews)

A terrible, terrible game

The Good
I liked nothing about this game.

No really, I mean that.

The Bad
Just about everything.

To start with the whole game is simply a me-too rip-off of all the other RTS games flooding the market back then. With a the exception of a few basic changes, this game was utterly devoid of any sort of novelty or originality. Sure, it had a few more "modes" for its various units to let them explore (or what have you), but that's it, that's all they could add to the RTS scene. Their vaunted "re-darkening" map (whatever they called it, "the shroud" or something) was already a feature of everything other than Red Alert.

The graphics stank, there's no other way to put it. The scale was off so you had all of these tiny little vehicles running around and they were so small they tended to be difficult to grab. The color palette was something a kid might enjoy, all primaries and bright contrasts, it was enough to make you ill. Even the pictures themselves were childish, little orange dune-buggies were the main weapon of the "good guys", while the bad guys had bug-like blobs for tanks that shot purple circles - nothing at all like Red Alert or the others of the era where they might have hired a (gasp) graphic artist.

The UI was even worse. Getting the game set up and selecting missions was a series of selections from bizarre "menus" that were largely indecipherable. I don't know what they were thinking - I suppose it was supposed to be like some alien control panel, but why would I want to use that?

And once you're into the game? Well, one look at the way that your craft can't navigate from point a to b was enough for me. Once I watched one of my stupid dune buggies drive around and around a single tree while attempting to figure out how to shoot at a soldier. Eventually after circling it maybe 10 times, the soldier actually managed to plink it to death. Uggg.

Combat consisted of vehicles sitting there shinning lights on each other while making "phew phew" sounds that I could do better with my mouth. Battles were just plain boring.

Oh, but they were fast. They sold this as a feature, but what it really meant is that you had no chance of actually managing your resources in any reasonable fashion. The buggies would go FLYING across the map, then smack into a tank and be killed with flying pink-circles before you could grab the tiny bright orange icon. Urrrg.

The resource collection consisted of shipping WATER off-planet for money. That's right, WATER. Let me tell you, if water is so expensive that you can sell a tank of it for a tank (heh), there's no way anyone in the universe can afford a war. It's just stupid. Water?! Duh!

They couldn't even take the time to write a story. I watched the intro twice, and still had no real idea what the heck it was saying. The grammar was terrible, and I couldn't find a thread of a plot in there. Something about a scientist, rebels, scientist again, then you start shooting. Thanks!

The Bottom Line
Uggg. Companies have gone bankrupt for less.

Windows · by Maury Markowitz (266) · 2002

The best, most difficult game I own.

The Good
Everything, including the game play, the missions, the instant action feature, the units, the buildings, the realism and the graphics. The storyline is good as well. I love stories about conflicts between different forces.

The Bad
I hate the construction kit because I can't write my own mission briefings or set the end conditions, and not being able to access the communications menu in a single player mission really pee's me off.

The Bottom Line
A definite must have. It's the best game you can get!

Windows · by Nick Johnston (3) · 2002

Good game engine, terrible game.

The Good
You can see why even non-RTS fans like myself were interested in Dark Reign (DR) before its release, as it had plenty of good things going for it. There is a creative mixture of units for the two sides, and yet the player certainly isn't overwhelmed either. This means DR avoids the Total Annihilation (TA) syndrome, in which you have a zillion unit types to keep up with, even though many of them are of dubious value. Graphics are clean and colorful, and the soundtrack (music and FX) is well done. The Instant Action mode is pretty darn good, and there is an extremely flexible map/scenario editor thrown in as well.

As far as innovations go, DR introduced some good new ideas to the RTS genre. An advanced waypoint system, build queues, and different AI settings for your units added much-needed strategic depth and user-friendliness. And even though DR isn't true 3D like TA, it still attempted to add realism to tactical battles by implementing a system of terrain elevation.

The Bad
And yet, even with all of this technical prowess, DR managed to be a terrible GAME. It's almost as if Auran created the game engine and then Activision had no clue what to do with it, so they just threw something together real quick and shipped DR out the door with fingers crossed. Granted, that seemed to work for them at the time. Perhaps because they hadn't gotten a hold of TA or Age of Empires yet, reviewers generally gave this game glowing reviews that completely ignored DR's many significant shortcomings.

There are only two sides. Ok there is a third at the end, but it is nothing more than the other two combined. How's that for lame? Speaking of lame, this game has an allegedly "high-concept" time-travel sci-fi plot that is worse than the worst paperback novel or Star Trek: Voyager episode you ever had the misfortune to come across. Maybe I would have bought into it a tiny bit if they had bothered to put the story into the game with something beyond little pre-scenario text briefings. That's right--there are no C&C-style campaign videos, only a few sentences for your reading displeasure. Although there IS an extremely annoying voiceover guy doing his best bad "Full Metal Jacket" impression for the tutorial. No wait, it gets better: If you don't respond to the drill sergeant's commands immediately, he yells at you and the tutorial ends, forcing you to start over. Hilarious!

The campaigns themselves are every bit as uninspired as the plot. Yes there is an editor, but I shouldn't have to make my own game! There are basically no bodies of water in the maps, so there is no naval or amphibious warfare. Resource harvesters need constant babysitting, as they get hung up on buildings and each other with remarkable ease. Worst of all, DR is TOO DAMN FAST. The game speed defaults to a very fast pace, and the firing rate for weapons is so rapid that even cranking down the game speed won't fix the pacing problem. DR is the ultimate tank rush game, and so all of those cool tactical innovations mentioned above will go unused because it's just as fruitful to simply run around as fast as possible, blowing stuff up.

The pacing sinks multiplayer, too, since the lamebrains you meet online will use the default speed setting without fail. Not that you could enjoy multiplayer even if it did work. The online community is as unpolished as it is unintelligent; DR players were, in my experience, the most vulgar and rude people I ever met. To top it off, the few people I came across who weren't complete sociopaths seemed to speak English only as a second language (not that the native speakers spoke English very well themselves).

The Bottom Line
As a bargain bin pickup, you might find DR moderately amusing for its single-player Instant Action mode, or if you like to tinker with powerful game editors. Just don't expect much.

Windows · by PCGamer77 (3157) · 2002

[ View all 7 player reviews ]

Trivia

German version

In the German versions the death animation was removed.

Awards

  • PC Player (Germany)
    • Issue 01/1998 - Best Real-Time Strategy Game in 1997

Analytics

MobyPro Early Access

Upgrade to MobyPro to view research rankings!

Related Games

Reign of Amira
Released 2012 on Android

Reign of Fire
Released 2002 on Xbox, GameCube, PlayStation 2

Dark Reign + Expansion
Released 2001 on Windows

Dark Reign 2
Released 2000 on Windows

Don't Starve + Reign of Giants
Released 2014 on Linux, Windows, Macintosh...

Swords and Sandals II: Emperor's Reign
Released 2017 on Windows, Macintosh

Dark Reign: Rise of the Shadowhand
Released 1998 on Windows

Reign of Darkness
Released 2019 on Windows

Reign of Fire
Released 2002 on Game Boy Advance

Related Sites +

  • Dark Reign.ws - Home of Dark Reign!
    Excellent site dedicated to the game and its expansion pack. Also offers patches, maps, mods, new units, you name it. They've got a server running for multi-player games and there's an active community forum.

Identifiers +

  • MobyGames ID: 1535
  • [ Please login / register to view all identifiers ]

Contribute

Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.

  • Ad Blurb (+1 point)
  • Alternate Title (+1 point)
  • Correction (+1 point)
  • Critic Review (+½ point)
  • Group (+¼ point)
  • Product Code (+¼ point)
  • Related Site (+1 point)
  • Release info (+1 point)
  • Relation (+½ point)
  • Tech Spec (+1 point)
  • Trivia (+1 point)
  • Video (+1 point)

Contributors to this Entry

Game added by Zhentarim7.

Xbox 360 added by Danfer.

Additional contributors: Jony Shahar, Zeikman, Patrick Bregger, Danfer.

Game added May 31, 2000. Last modified August 4, 2024.

Dark Reign: The Future of War (1997) - MobyGames (2024)

References

Top Articles
Joshua Kimmich - Aktuelle News zum Nationalspieler
Craig Mack, 'Flava in Ya Ear' Rapper, Dead at 47
11 beste sites voor Word-labelsjablonen (2024) [GRATIS]
Katie Nickolaou Leaving
Golden Abyss - Chapter 5 - Lunar_Angel
Swimgs Yuzzle Wuzzle Yups Wits Sadie Plant Tune 3 Tabs Winnie The Pooh Halloween Bob The Builder Christmas Autumns Cow Dog Pig Tim Cook’s Birthday Buff Work It Out Wombats Pineview Playtime Chronicles Day Of The Dead The Alpha Baa Baa Twinkle
His Lost Lycan Luna Chapter 5
Think Of As Similar Crossword
Canelo Vs Ryder Directv
Does Pappadeaux Pay Weekly
Orlando Arrest and Public Records | Florida.StateRecords.org
Brenna Percy Reddit
Hallelu-JaH - Psalm 119 - inleiding
Detroit Lions 50 50
Download Center | Habasit
111 Cubic Inch To Cc
Cambridge Assessor Database
Nick Pulos Height, Age, Net Worth, Girlfriend, Stunt Actor
Equibase | International Results
1v1.LOL - Play Free Online | Spatial
Libinick
Site : Storagealamogordo.com Easy Call
Drift Boss 911
Rimworld Prison Break
Jeffers Funeral Home Obituaries Greeneville Tennessee
Arlington Museum of Art to show shining, shimmering, splendid costumes from Disney Archives
Cona Physical Therapy
Section 408 Allegiant Stadium
Jersey Shore Subreddit
Pokémon Unbound Starters
Things to do in Pearl City: Honolulu, HI Travel Guide by 10Best
1964 Impala For Sale Craigslist
1475 Akron Way Forney Tx 75126
P3P Orthrus With Dodge Slash
Edward Walk In Clinic Plainfield Il
Frostbite Blaster
2016 Honda Accord Belt Diagram
Rocketpult Infinite Fuel
Wildfangs Springfield
Natashas Bedroom - Slave Commands
Troy Gamefarm Prices
Shuaiby Kill Twitter
Join MileSplit to get access to the latest news, films, and events!
Umiami Sorority Rankings
10 Rarest and Most Valuable Milk Glass Pieces: Value Guide
Levi Ackerman Tattoo Ideas
Paperlessemployee/Dollartree
Oakley Rae (Social Media Star) – Bio, Net Worth, Career, Age, Height, And More
Wisconsin Volleyball titt*es
Union Supply Direct Wisconsin
Twizzlers Strawberry - 6 x 70 gram | bol
How To Win The Race In Sneaky Sasquatch
Latest Posts
Article information

Author: Errol Quitzon

Last Updated:

Views: 5757

Rating: 4.9 / 5 (59 voted)

Reviews: 90% of readers found this page helpful

Author information

Name: Errol Quitzon

Birthday: 1993-04-02

Address: 70604 Haley Lane, Port Weldonside, TN 99233-0942

Phone: +9665282866296

Job: Product Retail Agent

Hobby: Computer programming, Horseback riding, Hooping, Dance, Ice skating, Backpacking, Rafting

Introduction: My name is Errol Quitzon, I am a fair, cute, fancy, clean, attractive, sparkling, kind person who loves writing and wants to share my knowledge and understanding with you.