Clue | Items | Notes | Map |
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Beckon on the east coast of the Kharazi Jungle. Beware of double agents! Equip any vestment stole and a heraldic rune shield. | | Must have started Legends' Quest. Equipping the stole requires level 60 Prayer. NOTE: An axe and machete are required to enter the Kharazi Jungle, or players may also use two vines on either side of the jungle that require 79 Agility. | |
Blow a kiss between the tables in Shilo Village bank. Beware of double agents! Equip a blue mystic hat, bone spear and rune platebody. | | Shilo Village is a village on Karamja. It is only accessible to players that have completed the Shilo Village quest. | |
Blow a raspberry in the Fishing Guild bank. Beware of double agents! Equip an elemental shield, blue d'hide chaps and a rune warhammer. | | | |
Bow at the top of the lighthouse. Beware of double agents! Equip a blue d'hide body, blue d'hide vambraces and no jewellery. | | Must have repaired the Lighthouse lighting mechanism in the Horror from the Deep quest to access. The fairy ring code ALP teleports you right outside the Lighthouse. | |
Cheer at the top of the agility pyramid. Beware of double agents! Equip a blue mystic robe top, and any rune heraldic shield. | | Requires 30 Agility to reach the top of the pyramid, 40 Magic and 40 Defence to equip items. Only Mystic robe top (blue) works! | |
Dance at the cat-doored pyramid in Sophanem. Beware of double agents! Equip a ring of life, an uncharged amulet of glory and an adamant two-handed sword. | | Partial completion of Icthlarin's Little Helper required to access Sophanem. | |
Headbang at the exam center. Beware of double agents! Equip a mystic fire staff, a diamond bracelet and rune boots. | | The Digsite Exam Centre is located just south of the Digsite. | |
Jig at Jiggig. Beware of double agents! Equip a Rune spear, rune platelegs and any rune heraldic helm. | | South of Castle Wars, talk to the quest starter if you haven't started Zogre Flesh Eaters, and he will grant you access to the location in Jiggig; you need to jig. Note: You need to complete Big Chompy Bird Hunting and Jungle Potion to start Zogre Flesh Eaters. | |
Laugh in Jokul's tent in the Mountain Camp. Beware of double agents! Equip a rune full helmet, blue d'hide chaps and a fire battlestaff. | | Bring rope if you haven't completed the Mountain Daughter quest. Go up the top path, and use on the boulder (fairy ring code: AJR). | |
Panic by the pilot on White Wolf Mountain. Beware of double agents! Equip mithril platelegs, a ring of life, and a rune axe. | | Panic by Captain Bleemadge on White Wolf Mountain. Be careful of the aggressive level 73 Big Wolf. | |
Panic in the heart of the Haunted Woods. Beware of double agents! Have no items equipped when you do. | Nothing | The location is east of the Fairy ring ALQ in the Haunted Woods. Players should be careful of the Feral Vampyres summoned by the spider roaming around that area. | |
Panic on the Wilderness volcano bridge. Beware of double agents! Equip any headband and crozier. | | Required: 60 The Wilderness Volcano is located in the north-east corner of the Wilderness. Players should be cautious of player killers and dangerous monsters. A Clue Box may also be helpful. | |
Salute in the banana plantation. Beware of double agents! Equip a diamond ring, amulet of power, and nothing on your chest and legs. | | | |
Salute in the centre of the mess hall. Beware of double agents! Equip a rune halberd, rune platebody and an amulet of strength. | | Teleport to Kourend teleports the player just north of the Mess. | |
Shrug in the Zamorak temple found in the Eastern Wilderness. Beware of double agents! Equip rune platelegs, an iron platebody and blue d'hide vambraces. | | It is highly recommended that players pray Protect from Magic; the temple is a multi-combat area with aggressive Elder chaos druids. The Zamorak Temple is in level 11 Wilderness. You can bring a teleport as it is below level 20 Wilderness; however, be wary of Tele Block. | |
Yawn in the rogues' general store. Beware of double agents! Equip an adamant square shield, blue dragon vambraces and a rune pickaxe. | | Bandit Camp general store in level 23 Wilderness, north of the Dark Warriors' Fortress. The burning amulet can take you there, but be wary of player killers and level 130 bandits. | |